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Doom Eternal is first-person-shooter perfection. The 2023 title came from somewhere, though: one of the most important FPS series in the industry.

The Video-game series Doom started in 1993. The original title defined the FPS genre and inspired numerous studios, clones, and sub-genres. 

Ever since, the saga has kept moving forward, pushing the genre’s envelope to deliver the best possible demon-slayer product. 

So far, we’ve seen five main Doom games, which are the ones iD Software created. Also, there’re various bundles, third-party entries, expansions, and a VR title. The total is 16 Doom entries. 

There’re five main games in the Doom series.

Id Software owns the Doom IP, and the studio has been at the helm of every title. Their formula is simple but effective. These are first-person shooters where you play as an ultimate badass. The “Doom Guy” is a space marine who “Fights Like Hell” for humanity.

The Slayer also has a sci-fi armor, the Praetor Suit. In some games, it can be upgraded to offer extra defensive, offensive, and mobility perks. Mobility is crucial on most Doom games: these titles are fast, chaotic, and furious. Players need to move fast and constantly swap their weapons to defeat the hellspawn.

Game design is linear, meaning you have to complete various levels. These levels function as mazes, with main areas, side areas, collectibles, and hidden secrets.

Overall, the Doom series comes in three parts. There’s the Classic Series (1993 – 1997), the Doom 3 era (2004 – 2012), and the rebooted series (2024 – ). Every main series game is available for modern consoles.

A core characteristic of Doom games is its heavy metal soundtrack. The original Doom premiered in an episodic matter. The first episode was shareware.

The original Doom debuted in 1993 for MS-DOS systems. Different editions and ports are available for Xbox One, PS4, Nintendo Switch, Android, and iOS.

It was an FPS with early 3D graphics and 2D character models. An unnamed space marine ran through multiple military bases in Hell and bases on Mars’ moons. Each dungeon had various episodes, and the final area had a boss fight.

Moreover, playing through the levels required managing health, armor, and ammo. Enemies were tough, plentiful, and vicious. The arsenal included a pistol, a plasma rifle, a pistol, power-ups, and the mighty BFG 9000. 

The plot was not as significant as the gameplay, but it was still there. The game had three episodes, and the lore came via short text segments between these episodes. After the “Doom Guy” assaulted a superior officer, he’s sent on a “suicide” mission to protect a combat force on various military bases. 

Doom II was released for retail stores, unlike the original title.

Hell on Earth debuted for MS-DOS systems in 1994 and Macintosh PCs in 1995. Currently, you may find it on Xbox 360, Xbox One, PS4, Nintendo Switch, iOS, Android, and Windows.

The gameplay had 32 levels, although two of these were secret levels. Players found twice as much enemy variety, multiple boss fights, and a wider arsenal. Particularly, Doom II introduced the iconic double-barreled shotgun. 

As for the plot, Doom II follows the events of the first game. After the Slayer defeats the Spider Mastermind, new demons open a portal to Earth. Surviving humans escaped in massive spaceships, but demons overran the Earth’s last spaceports. The Space Marine is the only one capable of saving humanity from the hordes of Hell.

In 1995, iD Software released the first Doom II expansion. Master Levels brought 20 extra levels with increased challenge and enemy numbers compared to the base game.

The fourth episode of the original game premiered as a post-launch expansion. It’s available on the Ultimate Doom version and not in the original version. That said, Ultimate Doom is available on Steam for Windows consoles.

Thy Flesh Consumed premiered in 1995. It’s a Doom II prequel where the Slayer fights against a demon invasion to Earth. Id Software was developing the Quake series by the time, so third-party studios created the expansion. Gameplay-wise, the expansion is more challenging than the base game.

Lastly, Ultimate Doom is not open-code shareware anymore. It’s the retail re-release of the original game.

A third-party studio took care of Final Doom.

Modding group TeamTNT released Final Doom in 1996 under supervision by iD Software. The original developers were working on the Quake saga by the time. 

Final Doom debuted for MS-DOS, Macintosh PCs, and PlayStation. It’s currently available on Nintendo Switch, PlaySation 4, and Xbox One. 

The third-party title compiles two stand-alone episodes for Doom II. Each episode is a campaign on its own (Evilution and the Plutonmia Experiment). The first part is about avenging fallen comrades; the second part is about closing the gates of Hell.

There’re 32 levels in the game, and the story takes place after Doom II. Gameplay-wise, it’s almost the same as Doom II, although it’s more difficult than previous entries. For example, there’s no life regeneration in Final Doom.

Midway Studios created Doom 64. iD Software supervised the project.

Doom 64 debuted for Nintendo 64 in 1997. Bethesda released a remastered port in 2023, and it’s available for Windows, Nintendo Switch, PS4, Google Stadia, and Xbox One.

The story follows the Doom Guy after defeating the Hell invasion on Hearth. A new mission sends the space marine to a Union Aerospace Corporation base to hunt for a dangerous entity. The new enemy appears to have high radiation levels, corrupted tissue, and abilities to resurrect the dead.

However, this was all a plot to trap the Doom Guy in Hell. They thought they trapped the marine in the eternal fires, but in reality, they were trapped in the underworld with the Slayer. And so, the game ends with the Doom Guy deciding to stay in Hell forever, ensuring no demon rises again.

Doom 3 (DOOM) debuted in 2004 for Windows. Later on, it became available for Linux, macOS X, and Xbox. It’s the first reboot of the series, featuring a new story but similar lore and gameplay elements. 

Doom 3 features a story-driven campaign with the main goal of defeating several enemies and reaching the exit points to complete levels. The game also features NPCs with key information, inventory items, and objectives.

The shooting is better than ever. There’re ten weapons available, which include the BFG 9000 and experimental plasma weapons. The enemy variety is wide, and they feature different abilities, weaknesses, and behaviors. 

Also, the game uses horror elements to aim the series into a horror/survival setting. For example, players must choose between holding a flashlight or holding a weapon. 

Lastly, Doom 3 has various 4-player multiplayer deathmatch modes. The community later modded the feature to allow up to 16 players. 

The Xbox version of the expansion allows players to use both the flashlight and a weapon.

Resurrection of Evil is a Doom 3 expansion by Nerve Software. It debuted for Windows in 2005 and Xbox. Currently, it’s available for Windows as well. 

The sequel features 12 single-player levels, six new enemies, and several new multiplayer maps. Also, it brings back the double-barreled shotgun from Doom II. 

It also adds two features. The first one is the Ionized Plasma Levitator, a weapon that picks and moves certain items, as well as small projectiles. Interestingly, it’s quite similar to Half-Life 2’s Gravity Gun, and Valve’s game debuted in the same year. 

The second feature is the Heart of Hell and the Bloodstone, demonic Artifacts with three abilities. These become available to the Slayer after defeating three bosses. 

No Rest for the Living is the second expansion for Doom II. It premiered for Xbox 360 in 2010. Nerve Software creates the pack under iD Software supervision.

The expansion has 8 new levels and one secret level. It takes place after Doom II’s campaign, and it works as a homage to the original Doom.

The BFG Edition includes both the base game and the expansion. 

The BFG Edition is a Doom 3 remaster. It debuted in 2012 for Windows, Xbox 360, and PS3. It’s also currently available for Windows.

BFG brings enhanced graphics, improved audio, extra horror sound effects, and checkpoints. Other additions include 3D display support and HDM support. Gameplay-wise, it also added the ability to use the flashlight and weapons at the same time. 

The BFG Edition is also a bundle that includes:

Doom 3

Doom 3: Resurrection of Evil

Doom 3: The Lost Mission (Doom 3 cut-content of 8 extra levels)

The Ultimate Doom

Doom II: Hell of Earth

Doom II: Master Levels of Doom

Doom II: No Rest for the Living.

Doom Classic Complete is a Doom bundle that originally debuted for PS3 in 2012. It’s currently available at Steam. 

It includes: 

Ultimate Doom

Doom II

Master Levels for Doom II

Final Doom

Doom is the 2024 reboot of the series. iD Software is the sole developer, and Bethesda Softworks became the publisher this time around.

A new Doom Slayer comes back to fight against the forces of Hell. Demons and undead are attacking a UAC on their Mars facility. The Slayer must drive the hellspawn back to where they belong.

Doom 2024 features a character progression system, environmental traversal, enhanced mobility skills, and a wide arsenal. On top of that, it features multiple enemies, each one having weak spots, behaviors, and skills.

Also, the game introduced the “Glory Kills” system. After staggering an enemy with enough damage, the Slayer can kill it with a special melee action. A glory kill refills ammo. 

Similarly, you can kill most weak enemies with a chainsaw or kill an injured strong enemy with the weapon. It restores ammo instead of health.

With these two features plus enhanced mobility, Doom became a frenetic micro-management of HP, Ammo, and chainsaw fuel. Aside from that, the graphics, soundtrack, and campaign were stellar, the best the series has ever been. 

Doom VFR is an original canon story.

Doom VFR by iD Software it’s the first Doom VR title. It debuted in 2023 for Windows (Oculus Rift and HTC Vive) and PlayStation VR.

You don’t get to play as the Slayer, though. Instead, you play as a cybernetic survivor, a UAC soldier that fights a demon invasion of Mars. It’s a canon story that happens after Doom II.

The gameplay allows you to travel across the UAC facility, teleport, use a jet-strife, and use multiple weapons to fight. You’d have to customize the key binding to make it work for you, as the game is tough, and VR games can be clumsy.

After you tweak the controllers, it can be a great game, brutal and smooth. However, turning and moving in VR is challenging, and the Doom series requires fast mobility. If you already have a VR setup, and if you’re a Doom 2024, you should give it a try.

In 2023, Bethesda re-released Doom, Doom II, and Doom 3 for iOS, Android Xbox One, PS4, Windows, and Nintendo Switch.

Doom Eternal debuted for PS4, Xbox One, Windows, and Google Stadia in 2023. There’s also an optimized version for new-gen consoles.

Doom Eternal perfected the Doom 2024 formula and added extra elements. For starters, most weapons have two variations and levels up in two different pathways. You’d need to use every weapon as each enemy features specific weaknesses.

Secondly, the Praetor Suit has several upgrades, perks that enhance grenades, the fire thrower, mobility, and more.

Thirdly, you can have three additional perks active at any time (runes). These are runes you find through exploration, and they greatly improve and change your gameplay style.

Aside from that, the game is a system that shows how the Doom Guy damages enemies. As you chip at the monster, you’ll see how their flesh, bones, and armor fall down.

The game is linear, but the maps are wide and full of secrets. One of these secrets is unlocking the full original Doom game. Speaking of which, the hub (The Fortress of Doom) has some secrets as well. It’s a place where you can unlock some weapons, skins, and upgrades.

Also, you can chill and hear the Doom soundtrack (which are collectibles) and choose to replay previous missions with or without cheat codes (collectibles as well). Better yet: you can go to the Slayer’s room and play the original Doom.

These elements, on top of multiple platforming sections, created the most frenetic shooter you can play. It’s fast, explosive, challenging, and tough to master. It’s also highly addictive.

The story picks up the Doom Guy on a mission to end Hell’s invasion of Earth. The Slayer foils the plans of the Maykr alien to exterminate humanity. At the same time, you uncover multiple lore elements. These include the Slayer’s background story, the divine Mayrk alien race, and more.

The game also includes a multiplayer mode, “Battlemode.” It delivers matches between a Doom Slayer and a demon.

The Ancient Gods don’t require the main game to work on PC.

Doom Eternal ends when the Slayer defeats the Icon of Sin, therefore halting Hell’s invasion on Earth.

The victory had a consequence, though. The Hell forces conquered Urdak, the heavens where the Maykr race resides. They needed Hell to succeed on Earth, as they used the energy created by suffering souls to power their technology.

The Slayer, alongside scientist Samuel Hayden and other allies, set out to save the divine race.

Gameplay-wise, the expansion plays across three levels and adds several new enemies.

The Ancient Gods Part II revealed the Slayer is a “Clone of God” created to kill the Dark Lord.

The Ancient Gods Part II debuted in 2023. It takes the Doom Slayer to Immora, the Hell capital, to defeat the Dark Lord in a final confrontation.

The setting opens up the craziest, most creative scenarios the series has ever seen. The Doom Slayer visits various planets and dimensions, meets several deities, and uncovers significant lore information.

The expansion features various new enemies, an excruciating final battle, a new weapon, and four levels.

Doom – 1993

Doom II: Hell on Earth – 1994 

Master Levels for Doom II – 1995 

The Ultimate Doom – 1995

Final Doom – 1996 

Doom 64 – 1997

Doom 3 – 2004 

Doom 3: Resurrection of Evil – 2005

Doom II: No Rest for the Living – 2010

Doom 3: BFG Edition – 2012 

Doom Classic Complete – 2012

Doom – 2024

Doom VFR – 2023

Doom Eternal – 2023

Doom Eternal: The Ancient Gods Part I – 2023

Doom Eternal: The Ancient Gods Part II – 2023

There’re various spin-off mobile games, but these aren’t available anymore. These are:

Doom RPG (2005)

Doom RPG 2 (2009)

Doom Resurrection (2009)

and Doom VFR (2024).

You're reading All Doom Games In Order Of Release Date

Htc U11 Release Date, Specs, And Rumors

HTC kickstarted the year 2023 with the launch of the all new HTC U11-series smartphones back in January. But, it was pretty clear that neither the HTC U Ultra nor the HTC U Play was the company’s next flagship handset. Sure, the HTC U Ultra is a premium device with relatively high-end specs. But it just isn’t the flagship HTC wants to sell in 2023.

Which exactly brings us to the HTC U11. Also known as the HTC Ocean, the smartphone has been the talk of the town for a while now. Besides the fact that it will be powered by the Qualcomm Snapdragon 835 chipset, the U11 seems to have tons of interesting features up its sleeves.

Here’s everything you need to know about the device under one roof!

It was earlier rumored that the HTC U11 will be unveiled sometime in April with the sales beginning in May. But now, we have an official confirmation from the company itself. The smartphone will be launched on 16th of May which means we are only a few weeks away from the official launch of HTC’s next flagship.

Read: HTC U11 is company’s 2023 flagship, not HTC 11

HTC U11 Specs


The design has always been HTC’s forte. HTC 10, for instance, stands testimony to that fact. Although it has been criticized severely for “poor usage of space” design-wise, aesthetically speaking, even the HTC U Ultra looks pretty good.

The HTC U11, however, seems to take the company’s design game to the next level. Going by the recent rumors, the U11 will have sensors placed underneath the metal frame on either side particularly at the bottom of the device. These sensors are said to let you interact with the smartphone thereby providing additional functionality.

Users will apparently be able to swipe or squeeze the edges of the phone to enable certain gestures. Furthermore, word has it that there will be short as well as long squeezes to evoke different functionalities.

The Taiwanese tech giant is betting big on the Edge Sense (that’s what the company’s calling the tech mentioned above). The home button which also doubles as the fingerprint scanner was also believed to be jettisoned earlier. However, the latest rumors, as well as the video renders say otherwise.

The HTC U11, as per the rumors, will offer dual-SIM support as well. Further, it is believed to come with IP57 certification which means the smartphone will be dust and water resistant up to an extent. An IP68 or even the IP67 rating (for that matter) wouldn’t have hurt, though.

The smartphone will weigh around 169g and measure 153.9 x 75.9 x 7.9mm in terms of dimensions.


Although an almost bezel-free display is the current trend among flagship handsets, the company seems to be sticking to the same design language as seen on the HTC U Ultra. So, don’t expect to see the U11 display’s aspect ratio to be anywhere close to that of the LG G6 or even the Galaxy S8.

The HTC U11 is said to feature a 5.5-inch display with a resolution of 2560 x 1440 pixels (QHD) which translates to a pixel density of 534 PPI. There will be a layer of 3D Gorilla Glass 5 running over the display to protect it from wear and tear.


As is the case with all the other flagships, the HTC U11 is tipped to be powered by the octa-core Qualcomm Snapdragon 835 chipset teamed up with Adreno 540 GPU to take care of graphics.

It goes without saying that the Snapdragon 835 SoC is currently one of the best chipsets in the industry. It is manufactured on the 10nm node process and is claimed to be faster and more power efficient than its predecessors. Also, the chipset is capable of handling Gigabit download speeds.

In short, with the Snapdragon 835 SoC under-the-hood, the HTC U11 will be one of the most powerful handsets of the company when it launches on May 16.

RAM and Storage

If the recent rumors are anything to go by, the HTC U11 may come in two storage variants depending on the region.

First up, there will be a 4GB RAM variant paired with 64GB of storage space and the other with 6GB of RAM and 128GB of storage space. It is also possible that the company may reveal two variants with same amounts of RAM but with different storage space.

For instance, there can be an HTC U11 variant with 4GB of RAM and two storage options. Or, only a 6GB RAM variant in 64GB and 128GB storage options. Either way, the smartphone will allow you to expand the storage further up to 2TB via a microSD card.

Also, the 6GB variant is tipped to be limited only to the Chinese market. We hope that’s not the case.

Read: Alleged HTC U11 images leaked / HTC U11 specs and benchmarks are out!


According to the reports, the HTC U11 will come pre-loaded with the Android 7.1 Nougat out-of-the-box.

There will, of course, be a layer of HTC’s own Sense 9 UI atop. You can also expect to see some customizations for the Edge Sense since the company is betting big on this feature.


If you look at flagship smartphones these days, almost all of them have similar specs, and of course, all of them offer top-notch performance. The only thing that differentiates one from the other is its camera performance (in addition to price).

In addition, it is rumored to feature four microphones to record sound with the good audio quality for videos. It is also believed to feature two different audio recording modes namely 3D Audio and Hi-Res Recording mode. While the former is aimed to add the surround sound effect to audio, the latter is believed to bring support for a full range lossless audio recording.

In terms of the megapixel count, the HTC U11 is tipped to feature a 12MP (f/1.7) Sony IMX362 rear camera along with a 16MP (f/2.0) sensor on the front for selfies and video calls. The rear camera can record videos up to 4K at 30fps while the front camera is limited to 1080p at 30fps.


According to the recent leaks, the HTC U11 will feature a 3,000mAh battery under-the-hood. It will also come with support for Quick Charge 3.0 if reports are believed to be true.

For a phone this big and powerful, the said battery capacity seems to be a little on the lower side of the spectrum. We would like to see the HTC U11 with bigger battery capacity.

Other features

HTC is said to include support for the company’s BoomSound technology. BTW, did we mention that the U11 will sport dual speakers one at the top and bottom each for stereo sound effect? Also, the smartphone will include HTC’s Sonic technology to configure a personalized audio profile much like the one seen on the HTC U Ultra.

There will also be something called Sense Link which allows you to copy and past data from the phone to computer, check notifications on the computer (PC/Laptop) and a few other similar features. You’ll have to install the HTC Sense Link PC client on your computer for the said features to work, though.

HTC U11 Price (expected)

As of now, there’s no word on the pricing details of the smartphone. However, given the fact that the HTC U11 is the company’s next flagship handset, expect an exorbitant price tag. Perhaps, even bigger than the HTC U Ultra.

For the unaware, the unlocked version of HTC U Ultra ships at $749. Going by its price, the HTC U11 will at least set you back by $800.

But again, we are guesstimating here. So, take the information with the proverbial pinch of salt.

HTC U11 Images

Source: Krispitech

Minecraft: Dungeons – Release Date, Rumors, And News

Last Updated on September 16, 2023

When Minecraft was thrust onto the scene many moons ago in its alpha and beta forms, it almost instantly resonated with both the older and younger generations alike. Now, a number of years later, it hasn’t dipped in popularity, becoming more and more accessible due to its launch on a variety of platforms. Mojang saw to capitalize on its polarity and has created a whole new Minecraft experience for fans to enjoy; Minecraft: Dungeons.

What is Minecraft: Dungeons?

If you’re unsure on what Minecraft: Dungeons actually is, no, it’s not a DLC for the traditional Minecraft game that everyone knows and loves, it’s a whole new experience that is a rather radical departure from the gameplay mechanics of the original.

As alluded to by the actual name of the game, Minecraft: Dungeons is essentially a dungeon crawling experience similar to that of Diablo and Torchlight 2. You’ll be thrown into a variety of different underground environments to battle it out against a variety of enemies in an effort to secure that sweet loot.

Minecraft: Dungeons Release Date

After it was announced that Minecraft: Dungeons was to miss its initial release date of April 2023, many fans wondered when Minecraft: Dungeons will be released. Thankfully Mojang has confirmed that it will be launching on May 26th for all available hardware.

You’ll be able to pick Minecraft: Dungeons up on a variety of platforms including Nintendo Switch, Playstation 4, Windows, and Xbox One. For those who are Xbox Game Pass subscribers, you’ll get this completely free of charge, another great addition to the ever-expanding Game Pass library.

However, if you don’t have a Game Pass subscription, you can secure Minecraft: Dungeons in two forms – Standard Edition and Hero Edition. The Standard Edition retails at $19.99 and The Hero Edition comes in at $29.99. For the extra $10, you’ll receive a Hero Pass which includes Hero Cape, two-player skins, and a chicken pet. You’ll also have access to two upcoming DLC packs when they are released in the near future.

There has been no word on whether Minecraft Dungeon’s will take the leap into next-gen, but it’s safe to assume that you’ll be able to play it on the Xbox Series X due to the backward compatibility nature of the console and Game Pass subscriptions being passed over.

Are there classes in Minecraft Dungeons?

This is a slightly tricky answer as Minecraft: Dungeons offers up a slightly different take on the traditional class system found in the vast majority of dungeon crawlers on the market. This switch sees you not selecting a class like mage, ranger, or warrior and instead, using items known as artifacts to mold your character to your requested playstyle. These artifacts come in many forms, and in addition, slotting enchantments into acquired weapons, allowing poison clouds amongst a variety of other powerful attributes, further refining your ‘class’.

The short answer is yes. You’ll be able to crawl those blocky dungeons either in up to four-player couch co-op or online over the multiplayer service on the platform of your choice. You might have expected a much larger pool with the online capabilities of today but due to the dungeon nature of the game, it doesn’t offer the wide-open, infinite terrain the original Minecraft possessed, limiting the room.

What mobs will you fight in Minecraft: Dungeons?

How does loot work in Minecraft Dungeons?

Similar to the vast majority of dungeon crawlers, Minecraft: Dungeons uses a drop based loot system in which when you kill an enemy, there’s a chance they’ll drop weapons and armor. Moreover, you’ll get the chance to unlock a few chests along the way, usually offering some of the better loot on show. 

Looking more closely at the loot we can see that it certainly isn’t one dimensional. Yes, you can get basic bows, swords, and more but you can fully customize them with the aforementioned enchantments. Additionally, loot drops can sometimes come in the form of named weapons and armor which are unique drops that already come pre-enchanted and have special stats.

We’re very excited to get our hands on Minecraft: Dungeons and get looting! If there is any more information that drops before the release date we’ll be sure to keep you in the loop!

Galaxy C9 Release Date, Specs And Rumors Aio

October 15, 2024: The Galaxy C9 is now confirmed at TENNA too (see image below). Though the listing doesn’t rains a specsheet upon us, but it at least tells the obvious one that it’s an LTE device that supports the bands given below. Tenna listing brings us even more close to release date of the Galaxy C9 pro, which we think could hit retail stores in November 2024 in China. It may not release in other Asian markets like India, and that’s very, very sad — given the device’s cool pics (shared below).

TD-LTE / LTE FDD / TD-SCDMA / WCDMA / cdma2000 / CDMA 1X / GSM standard

The equipment for dual card dual standby mobile phone

Operating System: Android

Original article: Ever since the C9 was sounded as the one that will be first Samsung device to tout massive 6 GB RAM, it keeps piquing our interest all the time. After all, even the latest flagship of Samsung, although not retied, the Note 7 featured a sober 4GB of RAM.

Today, latest bunch of rumors have come out of Chinese camp, and they are all about the new Antenna design Samsung Galaxy C9 would feature. Mind you, the device’s been dubbed as C9 Pro, and it’s other unique feature than 6 GB of RAM and new 3-line Antenna design at the top of back is curvaceous body that features unique colors, even that the Antenna is in the same shade as that of body in place of traditional white color.

The Antenna lines are said to be very, very slim at 0.4 mm, and the that they are colored in the same shade as the body itself is pretty interesting design take. We’re totally liking it, and because of such cool improvements over what is prevailing in industry, the device looks so refreshing, and so not-Samsung. But it is Samsung, so that’s great!

Also read: Galaxy S7 Nougat release

The Galaxy C9 has made nearly all the news a device makes before its launch. Yep, in this pacy information transfer world, where the leaks reveal the device in full already, seldom is the surprise element, and with the Android phones, a type of leak almost reveals its release.

We expect the Galaxy C9 to release next month, in November 2024.

Galaxy C9 Specs

With the metal body in tow, and the specs that consist of octa-core Snapdragon 652 processor, 64 GB storage with 6 GB RAM, 16 MP camera in front and rear, Full HD super AMOLED 6.0″ display, the device sure sure packs a punch.

The C9 is expected the launch with Android 6.0.1 Marshmallow, but is a definite nominee for the Samsung Nougat update.

Though display and and processor don’t belong to what we could call the best available, they are good enough for sure. And your mobile device is not all about the specs, it’s also about design and in-hand feel, and this is where the Samsung Galaxy C9 looks so, so, so hot!

See the update section above dated October 15, 2024, the new info confirms the device will support TD-LTE and LTE FDD, and will be dual SIM dual standby compatible.

What do you say?

Motorola Razr 2023 Release Date, Price & Specs

While it’s similar to the older Razr 5G, it comes with a range of design tweaks and hardware upgrades – one of which you can’t find on any other folding phone. Here’s all the information you need to know about the Motorola Razr 2023 including release date, price and specs.

Launched in China on 15 August

Announced for UK and Europe on 25 October

UK and European availability still unclear

The Razr 2023 was announced for the Chinese market back in August. It wasn’t until 25 October that Motorola announced the phone will be coming to the UK and some European countries.

But Motorola has been annoyingly quiet about an official European release date. A month on from the announcement at the end of November, and the phone is still not available to buy, and the UK listing page says ‘Sign up to stay up to date on motorola razr 2023 availability.’

How much does the Motorola Razr 2023 cost?

In the UK, the 256GB version of the phone will cost £949.99. The same version will sell in Europe for €1,199.

This means, as expected, the phone is a lot cheaper than its predecessor which cost $1,399/£1,399. It’s a much more palatable price point that should convince more people to buy their first foldable. It’s also cheaper in some regions than the Samsung Galaxy Z Flip 4, which starts at $999/£999.

What are the Motorola Razr 2023 specs?

Updated square design with no chin

6.7in OLED 144Hz screen

2.7in front screen

50Mp main camera

Snapdragon 8+ Gen 1

Up to 12GB RAM and 512GB storage

Now the phone has been officially announced, we have all the specs and other details you need.

Starting with the screens, the internal one is 6.7in P-OLED as rumours suggested. This means the iconic chin design (available in black or white) is no more in order to fit the larger display. It’s a 10-bit panel with HDR10+ support, DC dimming and 144Hz refresh rate; that’s higher than the predicted 120Hz and makes it the highest refresh rate on any foldable to date.

A gapless folding design minimised the crease and the internal teardrop shape when the phone is closed has a radius of 3.3mm.

The Razr’s hinge design means it can be held open in different positions with the screen split in two for different tasks. This also allows the cameras to be used while the phone is resting on a flat surface in ‘tripod’ mode.

Turning to the outer screen, this is seemingly still 2.7in (although not the rumoured 3in) and offers nine widgets for different tasks and, of course, can be used for taking selfies.

For said selfies, you’ll be able to use the 50Mp main camera which has OIS. It’s got a 1/1.55in sensor with 1.0µm pixels (2.0µm with 4-in-1 binning). There’s also a 13Mp ultrawide with a 121 degree view and autofocus, meaning it can handle macro shots at a distance of 2.8cm.

Open the Razr 2023 up and there’s a punch-hole 32Mp camera available.

Moving to internal specs and after mid-range chips Motorola has opted for the top-of-the-line Qualcomm Snapdragon 8+ Gen 1 to power the phone alone with 8GB or 12GB of RAM.

Then there is either 128GB, 256GB or 512GB of storage (availablility seems to be region dependent) with only the 512GB version pairing with 12GB of RAM.

When it comes to the battery, we’re happy to report that it’s been increased to 3500mAh (up from 2800mAh) and charging is also faster at 33W.

In terms of connectivity, you get Dual-SIM, 5G, Wi-Fi 6E, Bluetooth 5.2, GPS, NFC and a USB-C port. Once again, there is a side-mounted fingerprint scanner.

Finally, software comes in the form of Android 12, with Motorola’s MyUI 4.0 skin. This supports Ready For 3.5, meaning users can connect it to an external display for a desktop experience.

Also check out our guide to the best phones coming in 2023 and best phones to see which models are worthy of your attention.

Android 13: Release Date, Beta, Compatible Phones & Features

Android 13 doesn’t reinvent the wheel, opting for iterative updates to the Material You redesign we saw with Android 12. However, there are still plenty of new features and improvements worth talking about, covering privacy, security, gaming and battery.

As of right now, the final version is only available if you have a recent Pixel phone. But plenty more devices are eligible for the beta, and eventually most Android 12 phones and tablets will get the free upgrade. Here’s everything you need to know.

When can I get Android 13?

If you own a recent Pixel phone, very soon (if not already). In an official blog post on 15 August 2023, Google announced that the OS is beginning to roll out to the Pixel 4/4 XL and newer. The Pixel 7 and 7 Pro are expected to ship running Android 13 once they’re released.

Elsewhere, devices from Asus, Lenovo, Nokia, OnePlus, Oppo, Realme, Sharp, Tecno, Vivo, Xiaomi and ZTE are all still compatible with the Android 13 beta, of which there are four iterations. Learn more in our separate guide on how to download Android 13.

All these phones will get Android 13 “later this year”, alongside devices from Samsung, Nokia, iQOO, Motorola and Vivo. But as usual, a full rollout is expected to take several months.

Android 13 version releases: Which phones will get Android 13?

The safest way to ensure you’re going to receive the next release of Android is to own a recent Google Pixel phone, with every Pixel launched since 2023’s Pixel 4 line now eligible for an upgrade to Android 13.

Here’s the list of Pixels already set to receive Android 13:

Beyond Google’s own Pixel phones, the Android 13 whitelist becomes a little trickier to map out – though almost every flagship from the last year or two should receive the update eventually. The phone eligible for the beta will be among the early adopters:

Google has also mentioned Samsung, HMD Global (Nokia), iQOO, Motorola and Vivo as among the early adopters.

After years of severe fragmentation, big brands (like Samsung, OnePlus and Vivo) have started making more concrete promises, matching (or even surpassing) Google’s three-year OS update commitment. Other companies, meanwhile, still seem to decide how many new generations of Android their smartphones and tablets will receive on a device-by-device basis.

If getting the new version of Android is important to you, see our article on the best brands for Android updates.

What is Android 13’s codename?

While Google shelved the practice of revealing each major release’s codename to the public, the Android dev team still uses dessert-themed codenames internally, working gradually through the alphabet.

Having reached the letter ‘T’, Android 13 looks to be taking a trip to Italy, with an internal codename of ‘Tiramisu‘ confirmed in the OS’s first developer preview. Delicious.

Previously, Android 1.5 was labelled ‘Cupcake’, while 1.6 was ‘Donut, 2.0 ‘Eclair’, 2.2 ‘Froyo’, 2.3 ‘Gingerbread’, 3.0 ‘Honeycomb’, 4.0 ‘Ice Cream Sandwich’, 4.1 ‘Jellybean’, 4.4 ‘KitKat’, 5.0 ‘Lollipop’, 6.0 ‘Marshmallow’, 7.0 ‘Nougat’, 8.0 ‘Oreo’ and Android 9.0 ‘Pie’.

While Android 10’s official codename was simply listed as ‘Android10’, its unofficial codename is cited as being ‘Quince Tart’, Android 11’s is ‘Red Velvet Cake’ and Android 12’s ‘Snow Cone’.

What’s new in Android 13?

The biggest shift brought about by Android 12 – to Pixel users at least – was the introduction of Material You: a new design language for the Android user experience. Beyond that, the update showcased a heap of new privacy and security controls, not to mention convenient (and overdue) extras, like scrollable screenshots and even a one-handed mode.

While the arrival of the first developer preview shed some light on what Android 13 has to offer, at this stage in its development it’s the job of diligent developers and enthusiasts to dig around and unearth potential features and improvements destined to grace 2023’s big Android release; with the bulk of known and expected features consolidated by the likes of Android Police and the team at XDA Developers.

Features confirmed in developer preview 1: Photo picker

An extension of Android’s existing document picker, the photo picker is set to serve as “a standard and optimized [sic] way for users to share both local and cloud-based photos securely.”

Like the document picker, this feature side-steps the need for permission to access all photos and videos on a device in order to let the user access shared media, and should better unify Android’s media sharing experience across devices from various manufacturers.

In his post concerning what’s included in developer preview 1, Android’s VP of engineering, Dave Burke also stated that this feature will also be made available to older Android devices, as far back as Android 11 (excluding Android GO devices), getting pushed as part of a future Google Play system update, rather than part of a major OS update.

Nearby device permissions for Wi-Fi

Contrary to Android’s current configuration, the addition of the NEARBY_DEVICES_RUNTIME permission will let apps more easily discover and connect to nearby devices, without needing to ask for location information; simplying interconnectivity over WiFi with nearby devices and making things easier for app developers in the process.

Quick Settings tiles

New APIs for developers to make custom tiles to fit within the quick setting section of Android’s notification shade. Developers will also be able to have their apps throw out a prompt for users to instantly add such tiles with a tap.

Themed app icons

As an extension of the system-wide palettes that Material You uses to dress your phone’s interface with a consistent colour theme, in Android 13, app icons can also benefit from this effect.

While Google has full control over its own apps, changing app icons to match a theme can become inconsistent when it comes to third-party offerings.

Source: Android Developers Blog

To address this, developers are being urged to include a monochromatic version of their app’s icon within their app submissions, which paired with the code will allow Android 13 to dress the icon file with the dynamic Material You colour theming magic that it introduced in Android 12.

As it stands, Material You remains a Pixel-exclusive trait, however, the Google has plans to bring themed app icons to other devices by working with manufacturers directly.

App-by-app languages

Multilinguists rejoice! A feature codenamed ‘Panlingual’ looks set to allow users to specify language settings on an app by app basis, meaning those who use apps that aren’t natively in the same language as their device’s system language won’t have to worry about working with a poorly translated app.

Ideal for bilingual, trilingual and polyglots who might prefer to have different apps set to different languages, everywhere.

Apps might start to look a little more dynamic, with Google implementing something called “RuntimeShader objects.”

Developers will be able to leverage the same tools the company itself uses to adorn Android with UI effects like rippling, blur and stretch overscroll.

The continuation of Project Mainline

Project Mainline aims to make the process of updating parts of Android and adding new features similar to that of how apps are already updated, via Google Play system updates, rather than having to include them as part of fully-fledged OS updates.

This is how Google intends to push features like the aforementioned Photo Picker, rather than making it an Android 13-exclusive addition.

Features confirmed in developer preview 2: New notification permissions

Apps hoping to fire off user-targeted notifications will initially have to ask for the privilege of doing so on Android 13, while on Android 12 devices (or lower) “the system will handle the upgrade flow on your (the developer’s) behalf.” Google’s developer site doesn’t specify what “handle” means, in context, however.

Developer downgrade permissions

A refined app permissions model in Android 13 will downgrade previously-granted or newly redundant permissions on supported apps, in the pursuit of greater user privacy.

Improved language-related text management

A dry but important set of improvements come with how Android 13 handles certain text.

Japanese text wrapping comparison (left), improved line heights for non-Latin scripts (right)

Japanese text wrapping will ensure more coherent and readable characters within Japanese-language apps and improved line heights for non-Latin scripts (examples given include Tamil, Burmese, Telugu, and Tibetan) will adjust line height dynamically based on the language being used to ensure characters are no longer cut off (great for non-Latin app UIs in particular).

What’s more, new text conversion APIs will come into play when using phonetic languages (such as Japanese and Chinese), where text will be able to be converted from (in the case of Japanese) Hirgana to Kanji directly, removing additional steps currently at play when performing actions like searches.

Colour vector font support

Android 13 gains COLR version 1 font support and emojis are now to use the COLRv1 format, making for faster-rendering and crisper fonts (and emojis) at scale.

COLRv1 vector emoji (left), bitmap emoji (right)

Native Bluetooth LE audio support

The foundation for Bluetooth Low Energy audio support had already been laid in Android 12, but Android 13 brings the functionality to life.

As spotted by technical analyst Mishaal Rahman, long before the release of the second Android 13 developer preview, Bluetooth LE had only ever been used for data transmission but Google has now folded in the LC3 (the Low Complexity Communications Codec) for Bluetooth A2DP (Advanced Audio Distribution Profile), allowing for high-quality audio with lower power demands, by way of Bluetooth LE.

MIDI 2.0 support

Support for MIDI 2.0-compliant devices over USB allows for “increased resolution for controllers, better support for non-Western intonation, and more expressive performance using per-note controllers,” according to Google’s own developer site. Great news fundamentally for musicians and music producers.

Notifications for excessive background battery usage

While not explicitly mentioned in the announcement article for Android 13 developer preview 2, as initially spotted by Android Police, changes made to the Battery Resource Utilisation section of Android 13’s developer documentation make mention of a new notification that’ll pop up when the system detects an app causing excessive battery drain.

The notification arises after a 24-hour period, in which Android 13 takes into account factors like foreground services (even those that have visible notifications), work tasks, background services and an app’s cache to decide whether extrenuous battery drain is coming from a particular source.

Features confirmed in public beta 1: More colour for Material You

One of the novel talents of Material You is its ability to theme the entirety of your device’s interface by automatically colour-picking a few palettes based on (and thus complementing) your chosen lock screen/home screen wallpaper.

Android 12 only gave users a few palettes to pick from, but Android 13 adds additional variations. In public beta 1, users now see up to 16 sets of ‘wallpaper colours’ and a further 16 ‘basic colours’.

Granular media file permissions

Previously if an app wanted to read files it needed to be given access to all of your phone’s storage. Android 13 is now confirmed to include more granular file access permissions.

Apps will now have to ask for specific access to images, audio files, or video files, giving users better ability to control app access.

Resolution switching

Android 13 introduces dedicated support for switching display resolution in the Settings app.

Most high resolution phones already offer these resolution-switching options, but it’s welcome to see Google finally bake support in officially.

Enhanced screensavers

Google seems to have a renewed focus on screensavers in Android 13. Not only is it changing the UI around how to activate screensavers, but it’s included code that hints that a page devoted to screensavers will be added to device setup, along with code that references “complications” – the WearOS term for widgets overlaid on a watch face.

The code in public beta 1 is clearly early though, so we may have to wait until a future preview to learn more.

Squiggly media progress bar

A small change, but perhaps an important one: the media player widget now shows a squiggly, wavy progress bar up to the current timestamp in whatever song or video is playing. Progress.

TARE: The Android Resource Economy

As part of how Android handles power management going forward, TARE (The Android Resource Economy) is a feature Google is introducing that awards or deducts ‘credits’ from an app, based on how many processes it tries to perform through ‘JobScheduler’ and ‘AlarmManager’, relative to the device’s battery percentage.

We’ll have to wait until Google publishes official information on TARE to better understand how it’ll operate but it sounds like a novel way to handle app processes and device power management on Android 13.

Control smart home devices from lock screen

Android 12 introduced a new set of smart home device controls. Unfortunately, while these are accessible from a lock screen shortcut, while the device is locked you can only look at your smart home devices, not make any changes to them. 

Android 13 now includes a toggle under lock screen settings to control compatible smart devices from the lock screen even while the phone itself is locked.

Vibrate taskbar icon toggle

This is a minor change that sees Google half walk back on an Android 12 tweak.

That OS removed the taskbar icon for the ‘vibrate’ setting, so you no longer saw a persistent icon to let you know the phone was set to vibrate. Now users will have a toggle to decide whether or not they want to see this taskbar icon when the vibrate mode is on.

Features expected based on leaks and rumours: Lock screen clock placement

The lock screen clock, as it appears on near-stock and AOSP builds of Google’s mobile OS sits front and centre on-screen, occupying most of the display. While some skinned versions of Android allow for lock screen customisation to some degree, seldom is there the option to shift the clock around.

Android 13 will supposedly support such a feature natively, letting you alter the style and placement of the clock, branded the ‘double-line clock’. There are even signs that this particular update might arrive even sooner, as part of Android 12L.

Switch account from lock screen

Sticking with the lock screen, while Android already supports multiple users and there are multiple ways to change users on-device, Android 13 may introduce a new option that lets different users switch profiles, directly from the lock screen.

NFC payments for secondary users

One key feature that secondary users aren’t able to access when sharing a single device is the ability to make NFC payments, something that only the primary user has access to. Android 13 looks as though it’ll add contactless payment support for multiple users on one device.


Android Beam was meant to be the platform’s answer to AirDrop on iOS, with the added convenience of being able to initiate a connection with a simple NFC ‘handshake’ by placing two devices back to back.

Frustratingly, it never quite took off in the same way and has since been replaced by Nearby Share, which offers similar convenient sharing but through a mix of Bluetooth and WiFi Direct instead.

Trusted sources have now informed AndroidPolice of a potential forthcoming feature codenamed ‘Media TTT’ (along with a set of relevant screenshots) that looks to be using close proximity-based connectivity technology (potentially NFC) as a means of ‘throwing’ media to other devices and outputs.

Little else is known about the feature but it’s assumed that, if it does appear in Android 13, it’ll manifest as ‘Tap-to-transfer’ and support more convenient file and media sharing on the platform.

UWB support to get wider

Android 12 added native support for UWB (ultra-wideband) connectivity, a feature only really leveraged by the Pixel 6 Pro – the only Pixel to currently support the feature (UWB-capable devices from other manufacturers, like Samsung and Honor, rely on their own UWB software support to function).

An UWB ‘generic hardware abstraction layer’ is apparently in the works for Android 13, offering a common toolset for manufacturers to work with when implementing the technology on their devices going forward.

Audio output picker glow-up

The output picker implemented in Android 10 which lets users choose where the audio for their chosen media is channelled to (headphones, loudspeaker, Bluetooth-connected speakers, etc.), may well get a makeover in Android 13.

In its current guise, the feature adds independent volume sliders for each available output source, although this implementation may be subject to change before release.

Opt-in notifications

Android already has a fairly robust notification management system, but Android 13 may also give users the ability to grant or deny newly-installed applications notification privileges from the get-go, just like iOS does.

QR code scanner

Like one-handed mode – which finally found a home in Android 12 – one long-overdue addition in Android 13 could be the shortcut to a dedicated QR code scanner. The average user might not realise that their camera (or Google Lens) can already scan QR codes but Google apparently wants to make the process more obvious and accessible.

AndroidPolice already has screenshots of a new quick settings shortcut to a QR code scanner, as well as the ability to access it from the lock screen. Whether this is a separate app of feature from the existing implementations of QR code scanning built into Android is unclear.

Flashlight brightness control

As uncovered by senior technical writer at Esper – Mishaal Rahman, Android 13 includes two new APIs in ‘getTorchStrengthLevel’ and ‘turnOnTorchWithStrengthLevel’. As their names suggest, one allows developers to know what brightness level a devices LED flash is set to, while the other lets them control the torch based on that brightness value.

While some apps and manufacturers’ devices already allow for this sort of control, this is the first time we’re seeing support baked into Android directly. The ability to control LED brightness may be dictated by hardware limitations, however, meaning not all Android phones will allow for such functionality.

Google Assistant home button toggle

There are already a lot of ways to invoke the Google Assistant on most Android phones (particularly Pixels) but there are signs that, for those who still prefer navigating around their devices with on-screen buttons (in place of edge gestures), the ability to toggle long-pressing the home button to summon the Assistant will be reinstated.

Opening games faster

Rahman again spotted updated AOSP code that suggests phones running Android 13 will be able to launch games faster, by way of an API that boosts CPU performance momentarily.

Pixel phones are most likely going to be the primary beneficiaries of such a feature but it’s unclear at this stage as to whether it’ll also be accessible to other devices too.

Native support for DNS over HTTPS

New code in the AOSP points to the potential of upgraded security, thanks to the addition of support for DNS over HTTPS.

Phantom process toggle

Android 12 introduced a power management feature called ‘PhantomProcessKiller’ which, as the name suggests, stops processes running in the background in an effort to free up resources and prevent excessive power drain.

Updates to AOSP suggest that Google has seen the error in this indiscriminate approach – particularly where power users are concerned – and looks to be adding a toggle into Android’s developer options that will let users disable the PhantomProcessKiller if they wish.

Features confirmed in public beta 2: New tablet features

Google signalled its intention to include dedicated tablet features with the announcement of Android 12L last year, but it now looks like many of these features will be making their way into Android 13.

Tablet-specific features include a new taskbar at the bottom of the screen, alongside intelligent split-screen multitasking and drag-and-drop support. Google says more than 20 of its apps are being redesigned for the big screen, including Messages, Maps and YouTube music. 

The news was announced alongside the reveal of Google’s first Pixel Tablet, scheduled for release in 2023.

Google’s digital wallet app is getting a refresh. It already supports a range of digital tickets and payment methods, but digital IDs will soon be available too.

Early earthquake warnings

Android already has an earthquake alerting system, but it’s being expanded to more of the world’s high-risk regions. Using the phone’s accelerometer date to determine if an earthquake is happening and warn people nearby.

Features confirmed in public beta 3: Clipboard preview

Everything you copy on Android is saved to the clipboard, with the latest item often displayed directly within the keyboard. On Android 13, any content deeming sensitive (such as passwords or other personal data) will be hidden by default.

Intelligent background processes

Currently, Android’s ‘JobScheduler’ only runs necessary background processes after you open an app or start tapping. This will be refined in Android 13, with the OS anticipating when you might next launch and app and carry out everything ahead of time. This should deliver a smoother user experience, particular when apps are loading.

There are no new features of significance for end users in the fourth public beta. That’s to be expected, with Google refining the OS ahead of its full release.

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